NPCs That Know This Element:
• Remy is a master of Flora Magic. He knows all 10 tiers of skills in this branch, and has learned up to tier 5 in Mountain and Metal.
Speed-up the growth of any plant by touching it. If not controlled, it can lead to some awkward situations.
Prerequisite • Growing Up • Earth Element
Danger Tier This skill poses no threat of injury.
Either move a small stone no heavier than 10lbs, or rip up a piece of ground no heavier than 10lbs. You can not manipulate it further.
Prerequisite • Lively Touch • Level 8
Danger Tier Tier 3: If you chucked this rock at someone as hard as you could, it would most definitely hurt.
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You may now dowse for raw ore hidden about 50 below the earth. You are not able to tell what metal it is.
Prerequisite • Small Stone • Level 11
You can now use your previously learned skills to rip up hard shards of rock. These rocks are sharp, and are capable of ripping deep gashes through scale and skin.
Prerequisite • Ore Dowsing • Level 15
Danger Tier Tier 4: These sharp shards of rock can cut deep enough to leave scars if not treated with urgency.
You may now compile no more than 50lbs of rock and ground into whatever formation you like. You may even cover yourself in the material, provided you give yourself room to breathe!
Prerequisite • Shard Storm • Level 20
Danger Tier Tier 5: 50lbs of rock could easily cause extreme damage to any part of the body. It could even be enough to kill… probably. Does not cause severe damage to the Third Eye Gem.
Call upon the forces of nature (or just the flora) to defend you for one blow!
You may lay your hands on a wound in order to speed up the healing process. You can only heal minor wounds, attempting to heal major wound would have catastrophic consequences
Prerequisite • Nature Guard • Level 11
Concentrate and grant any plant life a large amount of mana and you may grow them out a bit. If it is uncontrolled, it will not always lead to healthy plant growth.
Prerequisite • Mending Touch • Level 15
You may influence the growth of small plants, no larger than a small tomato plant. You may manipulate their growth and move them around, but be gentle! You should take care not to hurt them!
Prerequisite • Major Growth • Level 20
Danger Tier Tier 2: If you were to manipulate tough spiny vines, you could probably hurt someone. Other than that, it might be difficult.
• Angel is a master of Snow Magic, with all 10 tiers tucked away. She has also taken up to 7 tiers of the unreachable Freeze Magic, leaving Hail Magic untouched.
Breathe a stream of extremely cold breath up to 10 feet in front of you. It takes about 15 seconds to freeze whatever it's touching.
Prerequisite • Growing Up • Ice Element
Danger Tier Tier 3: If you manage to freeze over a part of someone’s body, it will hurt them. It would be pretty difficult to severely damage someone with this skill.
You can shoot small ice spikes out of your hands. They shoot in a rapid cone shape in front of the user, but only a distance of about 5 feet or less. These spikes are only sharp enough to pierce skin if the user is firing from point-blank range and they do not go that deep. They are, however, very cold and annoying.
Prerequisite • Ice Breath • Level 8
Danger Tier Tier 3: This skill can kind of pierce skin, and staying within the skin for extended periods of time may numb the site of the injury. Depending upon the temperature, they would eventually end up melting and likely couldn’t do above Tier 3 damage.
Call a small hailstorm. It only covers an area of 10 feet and has a moderate amount of intensity. The area it covers goes up by +10 feet for every tier you have in Hail.
Prerequisite • Crystal Shot • Level 11
Shoot a bright blue shining beam from your mouth, it is able to create solid blocks of ice when it makes contact with solid ground, but it cannot immediately freeze flesh.
Prerequisite • Call Hail • Level 15
Danger Tier Tier 4: The freezing beam can cause scars, and cause you to lose very small parts of your body such as tips of fingers and ears.
You are able to freeze condensation in the air and condense that collected frost into any of the skills you've learned from the Hail tier.
Prerequisite • Freezing Beam • Level 20
Danger Tier Tier Varies: The damage you can do with this skill depends on the danger tier of the skill you are using from a distance.
Gather clouds above you to make snow fall!These clouds cover a 10 foot radius, which goes up +2 feet every tier.
You may collect frost and snow and condense them into snowballs. You may even create ice balls, if the material is solid enough.
Prerequisite • Call Snow • Level 11
Danger Tier Tier 2: If you condense a well packed ice ball, it might actually hurt to be hit with it.
You may tightly pack snow around parts of your body to create a sort of snow armor. The armor becomes harder the more tiers you have in Hail.
Prerequisite • Condense Snow • Level 15
You may whip up a mini snowstorm that covers no more than an area of 20 feet. The duration of the storm may not last more than 5 minutes.
Prerequisite • Snow Armor • Level 20
Danger Tier Tier 3: If you are not prepared for the cold, you may experience minor frostbite. (Not if you’re an Ice Draken though.)
• Vortea knows 5 tiers of each branch in the Lightning Skill Tree: Storm, Energy and Plasma. She is capable of keeping Lightning Magic under control, and would be happy to help Lightning Draken control their element.
Deliver a small bolt of electricity that can reach up to 15 feet in front of you. It's small and nowhere near deadly.
Prerequisite • Growing Up • Lightning Element
Danger Tier Tier 1: It might bother you in the moment, but it won’t leave any lasting injuries.
Discharge mana that restricts the movements of anyone within 5 feet of you! This effect lasts for about 60 seconds.
Prerequisite • Static Shock • Level 8
Danger Tier Tier 1: This will lock up your joints for as long as the spell lasts, which may hurt, but it won’t cause outwardly lasting injuries.
Discharge enough Mana in a spherical space within your hands and you’ve created the mystical Ball Lightning! This Ball will keep its shape for about a second after it’s ejected from your body (or thrown) and discharge into a relatively startling shock. It will also discharge if it hits someone.
Prerequisite • Paralyze • Level 11
Danger Tier Tier 4: The lightning is strong enough that it might cause scars if you’re unlucky but you would be able to survive the amount of mana discharged by this spell.
Take in mana, build up energy… Discharge! You can fire visible bolts of lightning off of your body, not strong enough to kill, but it’ll hurt anyone invading your personal space!
Prerequisite • Ball Lightning • Level 15
Danger Tier Tier 4: You may gain burn scars from being hit with the lightning discharged from this spell, but the amount of mana would not kill you.
Send a beam of concentrated lightning mana towards anyone. This will certainly give them a shock, and can cause major damage. It takes a lot of concentration to use when first learned.
Prerequisite • Discharge • Level 20
Danger Tier Tier 5: The amount of mana discharged by this concentrated beam of light will do a lot of damage to you. Injuries caused by this skill may lead to death if not treated with urgency. This does not damage the Third Eye Gem.
Absorb Mana from the air. This skill is needed to perform every other skill in this tree. The mana absorbed from this skill can also enhance skills used from other branches.
Enhance yourself in any way you choose whether it is making yourself faster or more powerful for about 2 minutes. You may not enhance yourself in more ways than one. The effect lasts for +X more minutes where X is the number of tiers you have in Energy.
Prerequisite • Energy Burst • Level 15
Use the mana you’ve taken in to enhance a friend in the same manner that you can enhance yourself with Energy Burst. The effect lasts about 2 + X minutes where X is the number of tiers you have in Energy.
Sap mana from another living being to use for yourself. You do not have the energy pool to take so much that it would kill something, but you can make someone very… very tired.
Prerequisite • Energy Share • Level 20